WebGL (Web Graphics Library) is the new standard for 3D graphics on
the Web, designed for rendering 2D graphics and interactive 3D graphics.
This tutorial starts with a basic introduction to WebGL, OpenGL, and
the Canvas element of HTML-5,
followed by a sample application. This tutorial contains dedicated chapters for all the steps required to write a basic WebGL application. It also contains chapters that explain how to use WebGL for affine transformations such as translation, rotation, and scaling.
followed by a sample application. This tutorial contains dedicated chapters for all the steps required to write a basic WebGL application. It also contains chapters that explain how to use WebGL for affine transformations such as translation, rotation, and scaling.
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