What is Skining?
- Skinning in Flex, is a process of customizing look and feel of a UI Component completely.
- A Skin can define text, image, filters , transitions and states of a compoent.
- A Skin can be created as a seperate mxml or ActionScript component.
- Using skin, we can control all visual aspects of a UI component.
- The process of defining skin is same for all the UI component.
Step 1: Create a skin
Launch Create MXML Skin wizard using the option File > New > MXML Skin.Enter Package as com.tutorialspoint.skin, name as GradientBackgroundSkin and choose host component as existing flex BorderContainer control spark.component.BorderContainer.
Now you've created a skin for a BorderContainer. Modify content of the mxml skin file src/com.tutorialspoint/skin/GradientBackgroundSkin.mxml. Update fill layer as follows:
<!-- fill --> <s:Rect id="backgroundRect" left="0" right="0" height="100%" top="0"> <s:fill> <s:LinearGradient rotation="90"> <s:GradientEntry color="0x888888" ratio="0.2"/> <s:GradientEntry color="0x111111" ratio="1"/> </s:LinearGradient> </s:fill> </s:Rect>
Step 2: Apply skin
You can apply skin over a component using two waysApply skin in MXML script (statically)
Apply GradientBackgroundSkin to a BorderContainer with id mainContainer using its skinClass attribute.<s:BorderContainer width="560" height="500" id="mainContainer" styleName="container"> <s:VGroup width="100%" height="100%" gap="50" horizontalAlign="center" verticalAlign="middle" skinClass="com.tutorialspoint.skin.GradientBackgroundSkin">
Apply skin in ActionScript (dynamically)
Apply GradientBackgroundSkin to a BorderContainer with id mainContainer using its skinClass property.protected function gradientBackground_clickHandler(event:MouseEvent):void { mainContainer.setStyle("skinClass", GradientBackgroundSkin ); }
Flex Style with Skin Example
Let us follow the following steps to see skinning in action in a Flex application by creating a test application:Step | Description |
---|---|
1 | Create a project with a name HelloWorld under a package com.tutorialspoint.client as explained in the Flex - Create Application chapter. |
2 | Create skin GradientBackgroundSkin.mxml under a package com.tutorialspoint.skin as explained above. Keep rest of the files unchanged. |
3 | Modify HelloWorld.mxml as explained below. Keep rest of the files unchanged. |
4 | Compile and run the application to make sure business logic is working as per the requirements. |
<?xml version="1.0" encoding="utf-8"?> <s:Skin xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx"> <!-- host component --> <fx:Metadata> [HostComponent("spark.components.BorderContainer")] </fx:Metadata> <!-- states --> <s:states> <s:State name="disabled" /> <s:State name="disabled" /> <s:State name="normal" /> </s:states> <!-- SkinParts name=contentGroup, type=spark.components.Group, required=false --> <!-- fill --> <s:Rect id="backgroundRect" left="0" right="0" height="100%" top="0"> <s:fill> <s:LinearGradient rotation="90"> <s:GradientEntry color="0x111111" ratio="0.2"/> <s:GradientEntry color="0x888888" ratio="1"/> </s:LinearGradient> </s:fill> </s:Rect> <!-- must specify this for the host component --> <s:Group id="contentGroup" left="0" right="0" top="0" bottom="0" /> </s:Skin>Following is the content of the modified HelloWorld.mxml file src/com/tutorialspoint/client/HelloWorld.mxml.
<?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" width="100%" height="100%" minWidth="500" minHeight="500" initialize="application_initializeHandler(event)"> <fx:Style source="/com/tutorialspoint/client/Style.css"/> <fx:Script> <![CDATA[ import com.tutorialspoint.skin.GradientBackgroundSkin; import mx.controls.Alert; import mx.events.FlexEvent; import spark.skins.spark.BorderContainerSkin; protected function btnClickMe_clickHandler(event:MouseEvent):void { Alert.show("Hello World!"); } protected function application_initializeHandler(event:FlexEvent):void { lblHeader.text = "My Hello World Application"; } protected function gradientBackground_clickHandler(event:MouseEvent):void { mainContainer.setStyle("skinClass", GradientBackgroundSkin ); } protected function standardBackground_clickHandler(event:MouseEvent):void { mainContainer.setStyle("skinClass", BorderContainerSkin ); } ]]> </fx:Script> <fx:Declarations> <s:RadioButtonGroup id="selectorGroup" /> </fx:Declarations> <s:BorderContainer width="500" height="500" id="mainContainer" skinClass="spark.skins.spark.BorderContainerSkin" horizontalCenter="0" verticalCenter="0" cornerRadius="10"> <s:VGroup width="100%" height="100%" gap="50" horizontalAlign="center" verticalAlign="middle"> <s:Label id="lblHeader" fontSize="40" color="green" styleName="heading"/> <s:Button label="Click Me!" id="btnClickMe" click="btnClickMe_clickHandler(event)"/> <s:RadioButton color="gray" fontWeight="bold" group="{selectorGroup}" label="Standard Background" click="standardBackground_clickHandler(event)" selected="true"/> <s:RadioButton color="gray" fontWeight="bold" group="{selectorGroup}" label="Gradient Background" click="gradientBackground_clickHandler(event)"/> </s:VGroup> </s:BorderContainer> </s:Application>Once you are ready with all the changes done, let us compile and run the application in normal mode as we did in Flex - Create Application chapter. If everything is fine with your application, this will produce following result: [ Try it online ]
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