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Friday, March 31, 2017

Python 3 - Network Programming

Python provides two levels of access to the network services. At a low level, you can access the basic socket support in the underlying operating system, which allows you to implement clients and servers for both connection-oriented and connectionless protocols.

Python also has libraries that provide higher-level access to specific application-level network protocols, such as FTP, HTTP, and so on.
This chapter gives you an understanding on the most famous concept in Networking - Socket Programming.

What is Sockets?

Sockets are the endpoints of a bidirectional communications channel. Sockets may communicate within a process, between processes on the same machine, or between processes on different continents.
Sockets may be implemented over a number of different channel types: Unix domain sockets, TCP, UDP, and so on. The socket library provides specific classes for handling the common transports as well as a generic interface for handling the rest.
Sockets have their own vocabulary −
S.No.Term & Description
1domain
The family of protocols that is used as the transport mechanism. These values are constants such as AF_INET, PF_INET, PF_UNIX, PF_X25, and so on.
2type
The type of communications between the two endpoints, typically SOCK_STREAM for connection-oriented protocols and SOCK_DGRAM for connectionless protocols.
3protocol
Typically zero, this may be used to identify a variant of a protocol within a domain and type.
4hostname
The identifier of a network interface −
  • A string, which can be a host name, a dotted-quad address, or an IPV6 address in colon (and possibly dot) notation
  • A string "<broadcast>", which specifies an INADDR_BROADCAST address.
  • A zero-length string, which specifies INADDR_ANY, or
  • An Integer, interpreted as a binary address in host byte order.
5port
Each server listens for clients calling on one or more ports. A port may be a Fixnum port number, a string containing a port number, or the name of a service.

The socket Module

To create a socket, you must use the socket.socket() function available in the socket module, which has the general syntax −
s = socket.socket (socket_family, socket_type, protocol = 0)
Here is the description of the parameters −
  • socket_family − This is either AF_UNIX or AF_INET, as explained earlier.
  • socket_type − This is either SOCK_STREAM or SOCK_DGRAM.
  • protocol − This is usually left out, defaulting to 0.
Once you have socket object, then you can use the required functions to create your client or server program. Following is the list of functions required −

Server Socket Methods

S.No.Method & Description
1s.bind()
This method binds address (hostname, port number pair) to socket.
2s.listen()
This method sets up and start TCP listener.
3s.accept()
This passively accept TCP client connection, waiting until connection arrives (blocking).

Client Socket Methods

S.No.Method & Description
1s.connect()
This method actively initiates TCP server connection.

General Socket Methods

S.No.Method & Description
1s.recv()
This method receives TCP message
2s.send()
This method transmits TCP message
3s.recvfrom()
This method receives UDP message
4s.sendto()
This method transmits UDP message
5s.close()
This method closes socket
6socket.gethostname()
Returns the hostname.

A Simple Server

To write Internet servers, we use the socket function available in socket module to create a socket object. A socket object is then used to call other functions to setup a socket server.
Now call the bind(hostname, port) function to specify a port for your service on the given host.
Next, call the accept method of the returned object. This method waits until a client connects to the port you specified, and then returns a connection object that represents the connection to that client.
#!/usr/bin/python3           # This is server.py file
import socket                                         

# create a socket object
serversocket = socket.socket(
         socket.AF_INET, socket.SOCK_STREAM) 

# get local machine name
host = socket.gethostname()                           

port = 9999                                           

# bind to the port
serversocket.bind((host, port))                                  

# queue up to 5 requests
serversocket.listen(5)                                           

while True:
    # establish a connection
    clientsocket,addr = serversocket.accept()      

    print("Got a connection from %s" % str(addr))
    
    msg='Thank you for connecting'+ "\r\n"
    clientsocket.send(msg.encode('ascii'))
    clientsocket.close()

A Simple Client

Let us write a very simple client program which opens a connection to a given port 12345 and a given host. It is very simple to create a socket client using the Python's socket module function.
The socket.connect(hosname, port ) opens a TCP connection to hostname on the port. Once you have a socket open, you can read from it like any IO object. When done, remember to close it, as you would close a file.

Example

The following code is a very simple client that connects to a given host and port, reads any available data from the socket, and then exits −
#!/usr/bin/python3           # This is client.py file

import socket

# create a socket object
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) 

# get local machine name
host = socket.gethostname()                           

port = 9999

# connection to hostname on the port.
s.connect((host, port))                               

# Receive no more than 1024 bytes
msg = s.recv(1024)                                     

s.close()

print (msg.decode('ascii'))
Now run this server.py in the background and then run the above client.py to see the result.
# Following would start a server in background.
$ python server.py & 

# Once server is started run client as follows:

$ python client.py

Output

This would produce following result −
on server terminal
Got a connection from ('192.168.1.10', 3747)
On client terminal
Thank you for connecting

Python Internet Modules

A list of some important modules in Python Network/Internet programming are given below −
ProtocolCommon functionPort NoPython module
HTTPWeb pages80httplib, urllib, xmlrpclib
NNTPUsenet news119nntplib
FTPFile transfers20ftplib, urllib
SMTPSending email25smtplib
POP3Fetching email110poplib
IMAP4Fetching email143imaplib
TelnetCommand lines23telnetlib
GopherDocument transfers70gopherlib, urllib
Please check all the libraries mentioned above to work with FTP, SMTP, POP, and IMAP protocols.

Further Readings

This was a quick start with the Socket Programming. It is a vast subject. It is recommended to go through the following link to find more detail −

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