In Factory pattern, we create object without exposing the creation logic to the client and refer to newly created object using a common interface.
Implementation
We're going to create a Shape interface and concrete classes implementing the Shape interface. A factory class ShapeFactory is defined as a next step.FactoryPatternDemo, our demo class will use ShapeFactory to get a Shape object. It will pass information (CIRCLE / RECTANGLE / SQUARE) to ShapeFactory to get the type of object it needs.
Step 1
Create an interface.Shape.java
public interface Shape { void draw(); }
Step 2
Create concrete classes implementing the same interface.Rectangle.java
public class Rectangle implements Shape { @Override public void draw() { System.out.println("Inside Rectangle::draw() method."); } }Square.java
public class Square implements Shape { @Override public void draw() { System.out.println("Inside Square::draw() method."); } }Circle.java
public class Circle implements Shape { @Override public void draw() { System.out.println("Inside Circle::draw() method."); } }
Step 3
Create a Factory to generate object of concrete class based on given information.ShapeFactory.java
public class ShapeFactory { //use getShape method to get object of type shape public Shape getShape(String shapeType){ if(shapeType == null){ return null; } if(shapeType.equalsIgnoreCase("CIRCLE")){ return new Circle(); } else if(shapeType.equalsIgnoreCase("RECTANGLE")){ return new Rectangle(); } else if(shapeType.equalsIgnoreCase("SQUARE")){ return new Square(); } return null; } }
Step 4
Use the Factory to get object of concrete class by passing an information such as type.FactoryPatternDemo.java
public class FactoryPatternDemo { public static void main(String[] args) { ShapeFactory shapeFactory = new ShapeFactory(); //get an object of Circle and call its draw method. Shape shape1 = shapeFactory.getShape("CIRCLE"); //call draw method of Circle shape1.draw(); //get an object of Rectangle and call its draw method. Shape shape2 = shapeFactory.getShape("RECTANGLE"); //call draw method of Rectangle shape2.draw(); //get an object of Square and call its draw method. Shape shape3 = shapeFactory.getShape("SQUARE"); //call draw method of circle shape3.draw(); } }
Step 5
Verify the output.Inside Circle::draw() method. Inside Rectangle::draw() method. Inside Square::draw() method.
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