Predicates are functions that test their arguments for some specific
conditions and returns nil if the condition is false, or some non-nil
value is the condition is true.
The following table shows some of the most commonly used predicates:
The following table shows some of the most commonly used predicates:
Predicate | Description |
---|---|
atom | It takes one argument and returns t if the argument is an atom or nil if otherwise. |
equal | It takes two arguments and returns t if they are structurally equal or nil otherwise |
eq | It takes two arguments and returns t if they are same identical objects, sharing the same memory location or nil otherwise |
eql | It takes two arguments and returns t if the arguments are eq, or if they are numbers of the same type with the same value, or if they are character objects that represent the same character, or nil otherwise |
evenp | It takes one numeric argument and returns t if the argument is even number or nil if otherwise. |
oddp | It takes one numeric argument and returns t if the argument is odd number or nil if otherwise. |
zerop | It takes one numeric argument and returns t if the argument is zero or nil if otherwise. |
null | It takes one argument and returns t if the argument evaluates to nil, otherwise it returns nil. |
listp | It takes one argument and returns t if the argument evaluates to a list otherwise it returns nil. |
greaterp | It takes one or more argument and returns t if either there is a single argument or the arguments are successively larger from left to right, or nil if otherwise. |
lessp | It takes one or more argument and returns t if either there is a single argument or the arguments are successively smaller from left to right, or nil if otherwise.. |
numberp | It takes one argument and returns t if the argument is a number or nil if otherwise. |
symbolp | It takes one argument and returns t if the argument is a symbol otherwise it returns nil. |
integerp | It takes one argument and returns t if the argument is an integer otherwise it returns nil. |
rationalp | It takes one argument and returns t if the argument is rational number, either a ratio or a number, otherwise it returns nil. |
floatp | It takes one argument and returns t if the argument is a floating point number otherwise it returns nil. |
realp | It takes one argument and returns t if the argument is a real number otherwise it returns nil. |
complexp | It takes one argument and returns t if the argument is a complex number otherwise it returns nil. |
characterp | It takes one argument and returns t if the argument is a character otherwise it returns nil. |
stringp | It takes one argument and returns t if the argument is a string object otherwise it returns nil. |
arrayp | It takes one argument and returns t if the argument is an array object otherwise it returns nil. |
packagep | It takes one argument and returns t if the argument is a package otherwise it returns nil. |
Example 1
Create a new source code file named main.lisp and type the following code in it.(write (atom 'abcd)) (terpri) (write (equal 'a 'b)) (terpri) (write (evenp 10)) (terpri) (write (evenp 7 )) (terpri) (write (oddp 7 )) (terpri) (write (zerop 0.0000000001)) (terpri) (write (eq 3 3.0 )) (terpri) (write (equal 3 3.0 )) (terpri) (write (null nil ))When you execute the code, it returns the following result:
T NIL T NIL T NIL NIL NIL T
Example 2
Create a new source code file named main.lisp and type the following code in it.(defun factorial (num) (cond ((zerop num) 1) (t ( * num (factorial (- num 1)))) ) ) (setq n 6) (format t "~% Factorial ~d is: ~d" n (factorial n))When you execute the code, it returns the following result:
Factorial 6 is: 720
No comments:
Post a Comment