The following program code describes the working of a chat application using JavaScript and Web Socket protocol.
To test, open the two windows with Web Socket support, type a message above and press return. This would enable the feature of chat application.
If the connection is not established, the output is available as shown below.
The output of a successful chat communication is shown below.
<!DOCTYPE html> <html lang = "en"> <head> <meta charset = utf-8> <title>HTML5 Chat</title> <body> <section id = "wrapper"> <header> <h1>HTML5 Chat</h1> </header> <style> #chat { width: 97%; } .message { font-weight: bold; } .message:before { content: ' '; color: #bbb; font-size: 14px; } #log { overflow: auto; max-height: 300px; list-style: none; padding: 0; } #log li { border-top: 1px solid #ccc; margin: 0; padding: 10px 0; } body { font: normal 16px/20px "Helvetica Neue", Helvetica, sans-serif; background: rgb(237, 237, 236); margin: 0; margin-top: 40px; padding: 0; } section, header { display: block; } #wrapper { width: 600px; margin: 0 auto; background: #fff; border-radius: 10px; border-top: 1px solid #fff; padding-bottom: 16px; } h1 { padding-top: 10px; } h2 { font-size: 100%; font-style: italic; } header, article > * { margin: 20px; } #status { padding: 5px; color: #fff; background: #ccc; } #status.fail { background: #c00; } #status.success { background: #0c0; } #status.offline { background: #c00; } #status.online { background: #0c0; } #html5badge { margin-left: -30px; border: 0; } #html5badge img { border: 0; } </style> <article> <form onsubmit = "addMessage(); return false;"> <input type = "text" id = "chat" placeholder = "type and press enter to chat" /> </form> <p id = "status">Not connected</p> <p>Users connected: <span id = "connected">0 </span></p> <ul id = "log"></ul> </article> <script> connected = document.getElementById("connected"); log = document.getElementById("log"); chat = document.getElementById("chat"); form = chat.form; state = document.getElementById("status"); if (window.WebSocket === undefined) { state.innerHTML = "sockets not supported"; state.className = "fail"; }else { if (typeof String.prototype.startsWith != "function") { String.prototype.startsWith = function (str) { return this.indexOf(str) == 0; }; } window.addEventListener("load", onLoad, false); } function onLoad() { var wsUri = "ws://127.0.0.1:7777"; websocket = new WebSocket(wsUri); websocket.onopen = function(evt) { onOpen(evt) }; websocket.onclose = function(evt) { onClose(evt) }; websocket.onmessage = function(evt) { onMessage(evt) }; websocket.onerror = function(evt) { onError(evt) }; } function onOpen(evt) { state.className = "success"; state.innerHTML = "Connected to server"; } function onClose(evt) { state.className = "fail"; state.innerHTML = "Not connected"; connected.innerHTML = "0"; } function onMessage(evt) { // There are two types of messages: // 1. a chat participant message itself // 2. a message with a number of connected chat participants var message = evt.data; if (message.startsWith("log:")) { message = message.slice("log:".length); log.innerHTML = '<li class = "message">' + message + "</li>" + log.innerHTML; }else if (message.startsWith("connected:")) { message = message.slice("connected:".length); connected.innerHTML = message; } } function onError(evt) { state.className = "fail"; state.innerHTML = "Communication error"; } function addMessage() { var message = chat.value; chat.value = ""; websocket.send(message); } </script> </section> </body> </head> </html>The key features and the output of the chat application are discussed below −
To test, open the two windows with Web Socket support, type a message above and press return. This would enable the feature of chat application.
If the connection is not established, the output is available as shown below.
The output of a successful chat communication is shown below.
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