Every user interface considers the following three main aspects:
- UI elements : These are the core visual elements the user
eventually sees and interacts with. GWT provides a huge list of widely
used and common elements varying from basic to complex which we will
cover in this tutorial.
- Layouts: They define how UI elements should be organized
on the screen and provide a final look and feel to the GUI (Graphical
User Interface). This part will be covered in Layout chapter.
- Behavior: These are events which occur when the user interacts with UI elements. This part will be covered in Event Handling chapter.
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Every SWING controls inherits properties from following Component class hiearchy.
Sr. No. |
Class & Description |
1 |
ComponentA
Component is the abstract base class for the non menu user-interface
controls of SWING. Component represents an object with graphical
representation |
2 |
ContainerA Container is a component that can contain other SWING components. |
3 | JComponentA
JComponent is a base class for all swing UI components. In order to use
a swing component that inherits from JComponent, component must be in a
containment hierarchy whose root is a top-level Swing container. |
SWING UI Elements:
Following is the list of commonly used controls while designed GUI using SWING.
Sr. No. |
Control & Description |
1 |
JLabelA JLabel object is a component for placing text in a container. |
2 |
JButtonThis class creates a labeled button. |
3 |
JColorChooserA JColorChooser provides a pane of controls designed to allow a user to manipulate and select a color. |
4 |
JCheck BoxA JCheckBox is a graphical component that can be in either an on (true) or off (false) state. |
5 |
JRadioButtonThe JRadioButton class is a graphical component that can be in either an on (true) or off (false) state. in a group. |
6 |
JListA JList component presents the user with a scrolling list of text items. |
7 |
JComboBoxA JComboBox component presents the user with a to show up menu of choices. |
8 |
JTextFieldA JTextField object is a text component that allows for the editing of a single line of text. |
9 |
JPasswordFieldA JPasswordField object is a text component specialized for password entry. |
10 |
JTextAreaA JTextArea object is a text component that allows for the editing of a multiple lines of text. |
11 |
ImageIconA ImageIcon control is an implementation of the Icon interface that paints Icons from Images |
12 |
JScrollbarA Scrollbar control represents a scroll bar component in order to enable user to select from range of values. |
13 |
JOptionPaneJOptionPane provides set of standard dialog boxes that prompt users for a value or informs them of something. |
14 |
JFileChooserA JFileChooser control represents a dialog window from which the user can select a file. |
15 |
JProgressBarAs the task progresses towards completion, the progress bar displays the task's percentage of completion. |
16 |
JSliderA JSlider lets the user graphically select a value by sliding a knob within a bounded interval. |
17 |
JSpinnerA JSpinner is a single line input field that lets the user select a number or an object value from an ordered sequence. |
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