Wednesday, February 8, 2017

Swift - Basic Syntax

We have already seen a piece of Swift program while setting up the environment. Let's start once again with the following Hello, World! program created for OS X playground, which includes import Cocoa as shown below −

import Cocoa

/* My first program in Swift */
var myString = "Hello, World!"

println(myString)
If you create the same program for iOS playground, then it will include import UIKit and the program will look as follows −
import UIKit
var myString = "Hello, World!"
println(myString)
When we run the above program using an appropriate playground, we will get the following result −
Hello, World! 
Let us now see the basic structure of a Swift program, so that it will be easy for you to understand the basic building blocks of the Swift programming language.

Import in Swift

You can use the import statement to import any Objective-C framework (or C library) directly into your Swift program. For example, the above import cocoa statement makes all Cocoa libraries, APIs, and runtimes that form the development layer for all of OS X, available in Swift.
Cocoa is implemented in Objective-C, which is a superset of C, so it is easy to mix C and even C++ into your Swift applications.

Tokens in Swift

A Swift program consists of various tokens and a token is either a keyword, an identifier, a constant, a string literal, or a symbol. For example, the following Swift statement consists of three tokens −
println("test!")
The individual tokens are:
println (
   "test!"
)

Comments

Comments are like helping texts in your Swift program. They are ignored by the compiler. Multi-line comments start with /* and terminate with the characters */ as shown below −
/* My first program in Swift */
Multi-line comments can be nested in Swift. Following is a valid comment in Swift −
/* My first program in Swift is Hello, World!
/* Where as second program is Hello, Swift! */
Single-line comments are written using // at the beginning of the comment.
// My first program in Swift

Semicolons

Swift does not require you to type a semicolon (;) after each statement in your code, though it’s optional; and if you use a semicolon, then the compiler does not complain about it.
However, if you are using multiple statements in the same line, then it is required to use a semicolon as a delimiter, otherwise the compiler will raise a syntax error. You can write the above Hello, World! program as follows −
import Cocoa
/* My first program in Swift */
var myString = "Hello, World!"; println(myString)

Identifiers

A Swift identifier is a name used to identify a variable, function, or any other user-defined item. An identifier starts with an alphabet A to Z or a to z or an underscore _ followed by zero or more letters, underscores, and digits (0 to 9).
Swift does not allow special characters such as @, $, and % within identifiers. Swift is a case sensitive programming language. Thus, Manpower and manpower are two different identifiers in Swift. Here are some examples of acceptable identifiers −
Azad       zara    abc   move_name  a_123
myname50   _temp   j     a23b9      retVal
To use a reserved word as an identifier, you will need to put a backtick (`) before and after it. For example, class is not a valid identifier, but `class` is valid.

Keywords

The following keywords are reserved in Swift. These reserved words may not be used as constants or variables or any other identifier names, unless they're escaped with backticks −

Keywords used in declarations

class deinit enum extension
func import init internal
let operator private protocol
public static struct subscript
typealias var    

Keywords used in statements

break case continue default
do else fallthrough for
if in return switch
where while    

Keywords used in expressions and types

as dynamicType false is
nil self Self super
true _COLUMN_ _FILE_ _FUNCTION_
_LINE_      

Keywords used in particular contexts

associativity convenience dynamic didSet
final get infix inout
lazy left mutating none
nonmutating optional override postfix
precedence prefix Protocol required
right set Type unowned
weak willSet    

Whitespaces

A line containing only whitespace, possibly with a comment, is known as a blank line, and a Swift compiler totally ignores it.
Whitespace is the term used in Swift to describe blanks, tabs, newline characters, and comments. Whitespaces separate one part of a statement from another and enable the compiler to identify where one element in a statement, such as int, ends and the next element begins. Therefore, in the following statement −
var age
there must be at least one whitespace character (usually a space) between var and age for the compiler to be able to distinguish them. On the other hand, in the following statement −
int fruit = apples + oranges   //get the total fruits
no whitespace characters are necessary between fruit and =, or between = and apples, although you are free to include some for better readability.

Literals

A literal is the source code representation of a value of an integer, floating-point number, or string type. The following are examples of literals −
92               // Integer literal
4.24159          // Floating-point literal
"Hello, World!"  // String literal

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